Plugin: MavRotatingHeads

This is our custom plugin exclusive for the setup that spawns animated rotating player heads as entities decorations for spawn areas and builds.

The plugin is extremely performant, smooth with no flickering, and uses very little CPU, with under 1% CPU usage for 100 heads.

Commands:

Root command: /mmh Permission required for all subcommands: mavmovingheads.admin

/mmh create <id> [texture]

Creates a new rotating head at your current location.

/mmh edit <id> <option> <value>

Edits a property of an existing head. See the table for the full list.

Argument
Type
Required
Description

id

word

yes

Head identifier (tab-completes active heads)

option

word

yes

Property to change (tab-completes valid options)

value

string

yes

New value for the property

/mmh delete <id>

Removes a head permanently (entity despawned, entry deleted from heads.yml).

/mmh movehere <id>

Moves an existing head to your current location.

/mmh teleport <id>

Teleports you to a head's location.

/mmh list

Lists the IDs of all active heads.

/mmh reload

Reloads all configs from disk and respawns every head.

/mmh benchmark <id> [count]

/mmh benchmark clear

Spawns count clones of a head (1–500, default 100) in a grid around you for performance testing. clear removes all benchmark heads.

Configurations

Last updated